Sponsored By

Thursday, April 30, 2015

Delivery!

Look what came in the mail for me!


It's my order from yugiohmint.com! I ordered on Monday and it arrived on Thursday (today) which really shows that they are not fooling around when it comes to customer service! I bet you're wondering what's inside, eh? Well, you'll have to wait until tonight, when I'm going to do a video in boxing on my YouTube channel. 

Super big thanks to yugiohmint.com! They are so good and knowledgable in their products and it's easy to see just how much they care about their customers and the players of various card games!

Friday, April 24, 2015

Buddyfight Hundred

Today is the day that the first two trial decks of Buddyfight Hundred are released! First, there's Crimson Fist, introducing the new Crimson attribute for Dragon World! Then, Hero World enters the fray with the first-ever Hero World trial deck, titled Radiant Force! 

Make sure you check out yugiohmint.com since they always stay up to date on the new releases!  

Wednesday, April 22, 2015

Warning!: Hot

Yesterday, my friends and I created a very interesting custom scenario for Mechwarrior. My friends presented the idea for a volcanic scenario and I added my thoughts to create this crazy mission.


The goal was to capture the volcano in the center of the table, but we had to be careful, because the volcano could destroy and heat up units inside it!

Now, keep in mind that we were very ready to lose units to the rather dangerous volcano as we had brought 900-point forces. I brought a faction-pure Dragon's Fury force that was fast-moving  and rather adaptable. My opponent brought a Spirit Cats force, with Clan Nova Cat allies. My opponent had a much more slow-moving, but fearsome force.

I had the first turn, which I was happy to get, because it allowed me to get my 'Mechs into the volcano on Turn 1! Surprisingly, the volcano took very few casualties, only killing a few units, albeit a 153-point one amount those. 

Here was one of funniest moments of the game:


I had carefully moved this formation up, meticulously measuring to make sure they would get the opposing 'Mech in range while staying out of range the very scary enemy tank formation. I would move a tank, measure, move it a bit more, measure some more and so on until I was satisfied with its placement, then move onto the next unit. My opponent and I had quite the chuckle over just how much I cared about those units. It actually did pay off, however, as my units managed to severely damage their target without taking too much fire, or just being destroyed entirely!

Anyway, this was an awesome game! The 900 points really allowed my opponent and I  to take more risks and try out whole new strategies. The Dragon's Fury are still treating me great, especially when fighting against heavily armored lists.

Oh, and as a side note, I won!




Friday, April 17, 2015

Micro Tank Battle!

Look what just came in the mail for me!


It's the rule book for Brickmania's new WWII tabletop miniatures game! (The one demoed at World War Brick) Now, I'm sure you already know I'm a big fan of using Legos for miniatures, so it should come as no surprise to you that I was extremely enthuisiastic to review this game when Brickmania gave me that chance!

 After looking the rules for a bit, I've decided that I really like the simple, but useful combat chart and damage application and everything is super easy. As a result of this, it appears that the game is both fast and fast paced, the base game taking a bit under half an hour (at casual game speed). To be honest, the more I write about this game, the more it makes me want to play it!

Also, let's not forget about the awesome Lego miniature tanks! There are several different tanks for each side (Americans and Germans) and, although the rules for making your own Battleforce are not provided, I'm sure you could make a "points per tank" chart fairly easily. I haven't built any tanks yet, but when I do, I'll try to remember to post pictures!

Make sure you head over to Brickmania's website, www.brickmania.com to pick up a copy of the rules, or even the complete starter kit. Thanks for reading and thanks to Brickmania for the awesome rule book!

Saturday, April 11, 2015

ITD

Happy International Tabletop Day! I hope to get a game in but I'm not sure if it will happen...

Friday, April 10, 2015

Shocked

Wow. This post is so right. (https://thetransitgate.wordpress.com/2015/04/08/table-talk-mfz-isnt-a-wargame/) It is well-written and addresses some very real concerns for the way MFZ is played. I'm still having trouble coming up with words to describe just how correct this post is! Anyway, go check out The Transit Gate Podcast while you're there. You won't be disappointed!

Thursday, April 9, 2015

Mechwarrior Team Smackdown!

I played a great game of Mechwarrior today! It was a team game, with each player on each two-person team getting 450 points and three orders per turn. My teammate selected a Spirit Cats and Clan Nova Cat house alliance and I decided on a faction-pure Dragon's Fury force. Our opponents were playing a dangerous, long-ranged game with House Liao and the Highlanders.

The fifty minutes passed incredibly fast. It was a cautious game, each team advancing slowly and staying in cover. When the fighting finally got going, however, it was intense! The three mechs on our opponent's side began taking potshots, some of the coming out of cover to fire at one of my teammate's tanks. Then, my Jupiter mech stomped up and started pummeling the enemy mechs. Even though not many points were scored in this game, my team was victorious by getting some hover bike kills earlier in the game!

This just makes me more excited for my next game!

Friday, April 3, 2015

Last Night's Game

Well, in a sudden turn of events, I managed to get an 1850-point game of Warhammer 40K in last night. I was playing Space Wolves against Orks. 

Now, I thought that I would have a few turns to shoot at them and then be able to beat them in close combat once I had whittled them down.  I was very, very wrong. My first indicator that this was going to be difficult was that my opponent deployed only wheeled units. Something like fifteen Warbikes and five Trukks! Three of the Trukks had a deadly team of Bully Boyz each and the other two had small squads of Boyz inside. The Orks got the first turn, killing my bigger squad of Long Fangs and a few terminators. Then, on my turn, the carnage began. The Warbikes and Skyclaws clashed hard and my Blood claws attacked one of my opponent's Trukks. I wasn't actually doing too bad at this point! On my opponent's turn, most of the rest of my units got bogged down in close combat, pretty much ending the game for me. Now, I did manage to hold on until Turn Five, when the game ended and I had three miniatures left on the board. Ouch!

My opponent had built a great list that blended protection and efficiency into a ruthlessly fast game. 

Oh, yeah, the reason I don't have any pictures posted is because my phone died as soon as the game began...

Well, I had a lot of fun playing against a super nice opponent and it was a great way to spend the night!